Game Development

Games, and how they feel to play.

Movement, cameras, combat, AI. I build the systems that decide how a game plays, and I teach other people to build them too.

engines

  • Unity Six years
  • Unreal Engine 5 Lead programmer
  • Endstar Engine Mentor · Endless Studios

Game Jams

All game jams →

Systems & Tools

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Teaching

I mentor at two levels — graduate students through a structured Unity curriculum, and high-school teams building their own games in Endstar Engine and Godot, each cohort ending in a pitch and a playable prototype.

The full background →