{
  "$schema": "https://raw.githubusercontent.com/jsonresume/resume-schema/v1.0.0/schema.json",
  "basics": {
    "name": "Jahidul Islam",
    "label": "Game Developer & Computer Engineering Student",
    "image": "/media/profile.jpg",
    "url": "https://jahidulislam.me",
    "summary": "Game developer and Computer Engineering (AI) student. Six years in Unity, plus Unreal Engine 5 as lead programmer on a game that placed first in its cohort, and a Unity game that won Best Game Art Direction.",
    "location": {
      "city": "Abu Dhabi",
      "region": "Abu Dhabi",
      "countryCode": "AE"
    },
    "profiles": [
      {
        "network": "LinkedIn",
        "username": "jahidul-islam-798a3b238",
        "url": "https://www.linkedin.com/in/jahidul-islam-798a3b238/"
      }
    ]
  },
  "work": [
    {
      "name": "Freelance",
      "position": "Game Development Researcher",
      "location": "Abu Dhabi, UAE",
      "startDate": "2026-04",
      "endDate": "2026-04",
      "summary": "Cultural research engagement supporting authenticity in game design for a confidential client.",
      "highlights": [
        "Researched UAE cultural traditions, environments, and visual themes to support authentic game design.",
        "Compiled a reference pack of insights guiding culturally accurate content decisions."
      ]
    },
    {
      "name": "Endless Studios",
      "position": "Unity Development Mentor",
      "location": "Abu Dhabi, UAE",
      "startDate": "2025-01",
      "endDate": "2025-03",
      "summary": "Supported the Lead Mentor in delivering a structured Unity curriculum to graduate-level students.",
      "highlights": [
        "Delivered a structured Unity curriculum to graduate-level students covering the full 2D and 3D development cycle.",
        "Taught scene setup, asset pipelines, physics, UI, and C# scripting, with hands-on work in gameplay, animation, and optimisation.",
        "Reviewed student projects and gave structured feedback against defined learning objectives."
      ]
    },
    {
      "name": "Endless Studios",
      "position": "Game Design Mentor",
      "location": "Abu Dhabi, UAE",
      "startDate": "2024-12",
      "summary": "Mentoring young game developers across school cohorts, short-form jams and industry placements, in Endstar Engine and Godot.",
      "highlights": [
        "Mentor high-school teams through the full cycle — concept, design, storytelling and implementation — to a final pitch and a playable prototype, presented internally.",
        "Co-mentored around 200 students across four weekly cohorts on a Khalifa Fund programme, teaching game design and programming fundamentals in Endstar as one of a five-person education team.",
        "Run 1-4 day game jams for students at partner schools, compressing a full make-a-game cycle into a single visit.",
        "Support interns on the Endless Explorers programme, checking in on their work and running stand-ups while they sit two-week placements with the external studios hosting them."
      ]
    },
    {
      "name": "Endless Studios",
      "position": "Unity Gameplay Developer — Echoes of Marigold",
      "location": "Abu Dhabi, UAE",
      "startDate": "2024-09",
      "endDate": "2024-12",
      "summary": "Gameplay programmer on a 3-person 2D Metroidvania that won Best Game Art Direction at the UAE Game Makers Competition.",
      "highlights": [
        "Built the player movement system on a 2D blendspace covering idle, jump, mid-air, fall, and landing states with synchronised animation transitions.",
        "Built a Metroidvania camera in Unity Cinemachine with dynamic Y-axis damping, trigger-based panning, and seamless directional swaps.",
        "Wrote a custom Unity Editor tool so the team could configure camera zones without touching code.",
        "Implemented the combat and enemy AI system: attack mechanics, damage tracking, pathfinding, and dynamic attack responses."
      ]
    },
    {
      "name": "Abu Dhabi University",
      "position": "Event Organizer — 11th & 12th URIC",
      "location": "Abu Dhabi, UAE",
      "startDate": "2024-03",
      "endDate": "2026-01",
      "summary": "One of three lead organizers for ADU's Undergraduate Research and Innovation Competition across two editions. Office of Research and Sponsored Programs.",
      "highlights": [
        "Lead organizer for two editions of a research competition drawing 600+ submissions from 78+ universities across 16 countries.",
        "Managed 40 paid volunteers across both editions.",
        "Ran participant communications and the full project acceptance and rejection workflow.",
        "Coordinated logistics and on-site setup for both editions."
      ]
    },
    {
      "name": "Endless Studios",
      "position": "Lead Programmer — Undying Consciousness",
      "location": "Abu Dhabi, UAE",
      "startDate": "2023-12",
      "endDate": "2024-10",
      "summary": "Lead programmer on a 3-person Unreal Engine 5 action-thriller built through an 11-month capstone cohort. Placed first in cohort.",
      "highlights": [
        "Led programming for a 3-person team building a 3D action-thriller in Unreal Engine 5 across an 11-month cohort.",
        "Implemented enemy AI, destructible environments, and real-time motion warping driving the parkour traversal system.",
        "Optimised runtime performance and build times, removing a recurring bottleneck in the team's iteration loop."
      ]
    }
  ],
  "volunteer": [
    {
      "organization": "Google Developer Groups on Campus — Abu Dhabi University",
      "position": "Co-Lead",
      "startDate": "2024-11",
      "endDate": "2025-06",
      "summary": "Co-led the campus developer community through events, workshops, and partnerships.",
      "highlights": [
        "Secured the DataCamp Donates partnership with ADU, delivering premium access scholarships to the community.",
        "Established a Technical Leads Team dedicated to planning and delivering workshops and technical content.",
        "Grew the community through a recurring programme of events, workshops, and hands-on projects."
      ]
    },
    {
      "organization": "Google Developer Groups on Campus — Abu Dhabi University",
      "position": "Events Coordinator",
      "startDate": "2023-07",
      "endDate": "2024-11",
      "summary": "Coordinated technical events connecting students with industry practitioners.",
      "highlights": [
        "Organised A.I. Day, connecting students with industry experts through talks and workshops.",
        "Supported the MENA Tech Skills Initiative, opening access to regional tech resources and certifications."
      ]
    },
    {
      "organization": "Abu Dhabi University Student Council",
      "position": "Event Coordinator",
      "startDate": "2023-08",
      "endDate": "2024-04",
      "summary": "Primary liaison between the Student Council and the student body.",
      "highlights": [
        "Acted as primary liaison between the Student Council and the student body, and main point of contact across campus departments.",
        "Proposed and gained approval for events beyond the original Council calendar.",
        "Chaired committees and led campus engagement initiatives.",
        "Developed and submitted the semesterly calendar of Council-sponsored events.",
        "Supported the international student trip to Qasr Al Watan, handling logistics and on-the-ground coordination."
      ]
    },
    {
      "organization": "Abu Dhabi University",
      "position": "Student Engagement Ambassador",
      "startDate": "2023-01",
      "endDate": "2024-04",
      "summary": "Brought students into campus events and volunteering, and coached them through the work itself.",
      "highlights": [
        "Recruited students into campus events and volunteering across successive semesters, as a point of contact between the university and the student body.",
        "Built participants' communication, teamwork, and composure under pressure by putting them on live events rather than in workshops about them."
      ]
    },
    {
      "organization": "Abu Dhabi University Gaming Club",
      "position": "Administrator",
      "startDate": "2023-01",
      "endDate": "2024-04",
      "summary": "Ran day-to-day operations and external partnerships for the university gaming club.",
      "highlights": [
        "Managed day-to-day operations of the university gaming club.",
        "Negotiated 20+ Comic Con tickets per year for members through an ongoing relationship with Abu Dhabi Comic Con.",
        "Ran on-site Comic Con activations including a driving competition, fighting game tournament, trivia, and art activities.",
        "Owned external communications with AD Gaming."
      ]
    }
  ],
  "education": [
    {
      "institution": "Abu Dhabi University",
      "area": "Computer Engineering in Artificial Intelligence",
      "studyType": "Bachelor's Degree",
      "startDate": "2022-09",
      "endDate": "2029-06",
      "courses": [
        "Cross-platform Mobile App Development",
        "Introductory Artificial Intelligence",
        "IoT: Foundation & Design",
        "Computer Programming II (Java)",
        "Computer Programming I (MATLAB)",
        "Electric Circuits I"
      ]
    },
    {
      "institution": "The Cambridge High School, Abu Dhabi",
      "area": "Mathematics, Information Technology",
      "studyType": "Cambridge A Levels",
      "startDate": "2019-09",
      "endDate": "2021-07"
    }
  ],
  "awards": [
    {
      "title": "Best Game Art Direction",
      "date": "2025-05",
      "awarder": "UAE Game Makers Competition",
      "summary": "Awarded for Echoes of Marigold, a 2D Metroidvania built in the Endless Studios Cohort 7 capstone. Judged against entries from all ten cohorts and every Endless Studios programme."
    },
    {
      "title": "First in Cohort",
      "date": "2024-10",
      "awarder": "Endless Studios — Cohort 5 Showcase",
      "summary": "Undying Consciousness ranked first in its cohort at the end-of-programme showcase, presented to players and investors in a public hall. The team was then selected to speak on a live panel about the game and how it was built."
    }
  ],
  "certificates": [
    {
      "name": "CS50T: Introduction to Technology",
      "issuer": "Harvard University"
    },
    {
      "name": "MATLAB Onramp",
      "issuer": "MathWorks"
    },
    {
      "name": "Introduction to LabVIEW & S4 Advanced Fundamentals",
      "issuer": "National Instruments"
    },
    {
      "name": "Computer Hardware Basics",
      "issuer": "Cisco Networking Academy"
    }
  ],
  "skills": [
    {
      "name": "Unity",
      "level": "expert",
      "keywords": [
        "Unity3D",
        "Unity Engine",
        "2D",
        "3D",
        "Cinemachine",
        "NavMesh",
        "Editor Scripting"
      ]
    },
    {
      "name": "Unreal Engine 5",
      "level": "intermediate",
      "keywords": [
        "UE5",
        "Unreal Engine",
        "Unreal",
        "Motion Warping",
        "Blueprints"
      ]
    },
    {
      "name": "Godot",
      "level": "intermediate",
      "keywords": [
        "Godot Engine"
      ]
    },
    {
      "name": "Endstar Engine",
      "level": "intermediate"
    },
    {
      "name": "C#",
      "level": "advanced",
      "keywords": [
        "C Sharp",
        "CSharp",
        "Unity Scripting"
      ]
    },
    {
      "name": "Java",
      "level": "intermediate",
      "keywords": [
        "Object-Oriented Programming",
        "Spring Boot"
      ]
    },
    {
      "name": "JavaScript",
      "level": "intermediate",
      "keywords": [
        "JS",
        "ECMAScript"
      ]
    },
    {
      "name": "MATLAB",
      "level": "intermediate"
    },
    {
      "name": "Gameplay Systems",
      "level": "advanced",
      "keywords": [
        "Gameplay Programming",
        "Player Movement",
        "Combat Systems",
        "Camera Systems"
      ]
    },
    {
      "name": "Enemy AI",
      "level": "advanced",
      "keywords": [
        "Game AI",
        "AI Programming",
        "Pathfinding",
        "NavMesh",
        "Behaviour Trees"
      ]
    },
    {
      "name": "Finite State Machines",
      "level": "advanced",
      "keywords": [
        "FSM",
        "FSMs",
        "State Machines",
        "Animation State Machines"
      ]
    },
    {
      "name": "Animation Systems",
      "level": "advanced",
      "keywords": [
        "Animation Programming",
        "Blendspaces",
        "Animation Blending"
      ]
    },
    {
      "name": "Performance Optimization",
      "level": "intermediate",
      "keywords": [
        "Performance Optimisation",
        "Profiling",
        "Build Optimization"
      ]
    },
    {
      "name": "Game Design",
      "level": "intermediate",
      "keywords": [
        "Level Design",
        "Prototyping"
      ]
    },
    {
      "name": "React Native",
      "level": "intermediate",
      "keywords": [
        "ReactNative",
        "Expo",
        "react-native-maps",
        "iOS"
      ]
    },
    {
      "name": "Angular",
      "level": "intermediate",
      "keywords": [
        "AngularJS",
        "Frontend"
      ]
    },
    {
      "name": "Supabase",
      "level": "intermediate",
      "keywords": [
        "PostgreSQL",
        "Backend as a Service"
      ]
    },
    {
      "name": "Firebase",
      "level": "intermediate",
      "keywords": [
        "Realtime Database",
        "Authentication"
      ]
    },
    {
      "name": "Arduino",
      "level": "beginner",
      "keywords": [
        "IoT",
        "Embedded Systems",
        "Sensors"
      ]
    },
    {
      "name": "Mentoring",
      "level": "advanced",
      "keywords": [
        "Teaching",
        "Coaching",
        "Curriculum Delivery"
      ]
    },
    {
      "name": "Event Management",
      "level": "advanced",
      "keywords": [
        "Event Organization",
        "Event Coordination",
        "Volunteer Management",
        "Logistics"
      ]
    },
    {
      "name": "Team Leadership",
      "level": "advanced",
      "keywords": [
        "Project Leadership",
        "Leadership",
        "Technical Leadership"
      ]
    }
  ],
  "languages": [
    {
      "language": "Bengali",
      "fluency": "native"
    },
    {
      "language": "English",
      "fluency": "full professional"
    },
    {
      "language": "Arabic",
      "fluency": "limited working"
    },
    {
      "language": "Hindi",
      "fluency": "elementary"
    }
  ],
  "projects": [
    {
      "name": "CQB Target Discrimination FPS",
      "description": "An in-progress Unity FPS about split-second target discrimination under pressure. Scoped deliberately to a demo.",
      "highlights": [
        "Building a military-style FPS centred on split-second hostile-versus-friendly target discrimination, as one of two programmers on a four-person team."
      ],
      "keywords": [
        "Unity",
        "C#",
        "FPS",
        "Level Design",
        "Gameplay Systems",
        "Enemy AI"
      ],
      "startDate": "2026-07",
      "roles": [
        "Gameplay Programmer"
      ],
      "type": "gamedev"
    },
    {
      "name": "Bytly",
      "description": "An iOS social app for discovering restaurants on a map and sharing reviews privately with friends.",
      "highlights": [
        "Built an iOS social app for map-based restaurant discovery with friends-only reviews, as one of two developers.",
        "Implemented map discovery with react-native-maps, plus friend management, activity feeds, and wishlists.",
        "Owned product direction and UI development across the app.",
        "Took the app from prototype to a submission-ready iOS release, with over-the-air updates between store builds."
      ],
      "keywords": [
        "React Native",
        "Expo",
        "Supabase",
        "iOS",
        "react-native-maps",
        "Gameplay Systems"
      ],
      "startDate": "2025-07",
      "roles": [
        "Product Direction",
        "UI Development",
        "App Development"
      ],
      "type": "web"
    },
    {
      "name": "ADU URIC Portal",
      "description": "A proposed web portal to automate a research competition receiving 600+ submissions from 78 universities. Designed, proposed, and not taken forward.",
      "highlights": [
        "Identified process failures while organising the competition, then approached the university independently with a formal proposal to the Associate Provost for Research.",
        "Led three developers designing a portal covering registration, admin approval workflows, digital judging, automated notifications, and role-based access control.",
        "Specified an Angular, Java Spring Boot, and PostgreSQL stack for a competition receiving 600+ submissions from 78+ universities across 16 countries."
      ],
      "keywords": [
        "Angular",
        "Java Spring Boot",
        "PostgreSQL",
        "Supabase",
        "System Design",
        "Java",
        "Team Leadership"
      ],
      "startDate": "2025-01",
      "endDate": "2025-09",
      "roles": [
        "Project Lead",
        "Developer"
      ],
      "entity": "Abu Dhabi University",
      "type": "tool"
    }
  ],
  "meta": {
    "version": "v1.0.0",
    "canonical": "https://jahidulislam.me",
    "lastModified": "2026-09-03T08:55:47.580Z"
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}