Echoes of Marigold is the 2D Metroidvania three of us built in four months for our Endless Studios cohort. It came second in the cohort, then went on to the UAE Game Makers Competition.
The competition
Endless Studios runs it with Tawazun Council and Space42 as a national competition for young game makers in the UAE. It takes entries from 10+ Endless Studios cohorts and every programme, as well as high schools, universities and indie teams. The winners of the 2025 edition were announced in May 2025.
The award
Best Game Art Direction, with a prize of AED 10,000.
The award is for the art, and the art is our lead artist’s. My part was the gameplay underneath it: the player’s movement, the camera, all three enemies and the story systems around them.
The full case study, with clips and the systems I built, is on the Echoes of Marigold page.